How to recive your STEAM/VIP

Admin July 8, 2017
  • Important notice: The free STEAM/VIP will start only from [ 30/06/2017 ]
  • Important notice: You will recive STEAM/VIP only on [ 30/07/2017 ]

Every month 1st ranked in /top15 player will recive free Counter-Strike 1.6 STEAM and VIP for 30 days! The player will have to contact the community owner in order to get the STEAM And VIP prizes.

Note: If the player will not contact the owner in 7 days time it will mean that no one won and the /top15 will be restarted and will be given to next month's winner.

Note: STEAM will be given only to PUBLIC /top15 winners!!! VIP you can choose what server you wan't to have in.

  • Counter-strike: Source STEAM GIVEWAYS IS COMING SOON!
  • Counter-strike: Global Offencive STEAM GIVEWAYS IS COMING SOON!

Little brief about STEAM

Steam is a digital distribution platform developed by Valve Corporation, which offers digital rights management (DRM), multiplayer gaming, video streaming and social networking services. Steam provides the user with installation and automatic updating of games, and community features such as friends lists and groups, cloud saving, and in-game voice and chat functionality. The software provides a freely available application programming interface (API) called Steamworks, which developers can use to integrate many of Steam's functions into their products, including networking, matchmaking, in-game achievements, micro-transactions, and support for user-created content through Steam Workshop. Though initially developed for use on Microsoft Windows operating systems, versions for OS X and Linux were later released. Mobile apps with connected functionality with the main software were later released for iOS, Android, and Windows Phone devices in the 2010s.

The Steam platform is considered to be the largest digital distribution platform for PC gaming, and was estimated by Screen Digest to have 75% of the market space in October 2013.[4] In 2015, users purchasing titles through Steam or through Steam keys from third-party vendors totaled roughly $3.5 billion, representing 15% of the global PC game sales for the year, based on estimations made by the tracking website Steam Spy.[5][6] By the end of 2015, the service had over 125 million registered accounts, with 12.5 million concurrent users.[a][8][9] The success of the Steam platform has led to the development of a line of Steam Machine micro-consoles, as well as the SteamOS operating system.

  • Full Source of the Article you can find it link below